Alright, let me dive into this chaotic whirl—buckle up!
So, here’s the scoop, yeah? Theia Games, they busted out this wild VR thing called STARVAULT. It’s like your run-of-the-mill MOBA but—wait for it—in VR. Open beta just kicked things off on Quest, and wow, it’s got that classic MOBA vibe but, y’know, tossed in with some VR zaniness.
Picture this: You get these 5v5 battles going, with nine heroes to pick from. Each one’s got its own funky style. To be honest, I’m all about variety, though sometimes I forget who’s who. Anyway, you’re smashing lanes, dodging and weaving, knocking down towers, and trying to outwit the enemy—classic, right? But then it’s like, blam! First-person shooter mode kicks in and you’re in Halo dreamland, jumping around like a kangaroo on energy drinks.
And creeps! Yeah, you gotta farm them, clear camps, and all that jazz. It’s like building up to shatter this colossal Energy Core thingy. Why? Beats me, but it gets you points or whatever to buy epic stuff. There’s always more to buy, isn’t there? But, oddly, trashing stuff is pretty satisfying.
They say this game’s “early stage”—like a toddler learning to walk, I guess. It’s free for now, no sneaky microtransactions, thank heavens. They’re gunning for a Summer 2025 Early Access launch, with more heroes and tweaks. Would be nice, considering how chaotic it is now.
Oh, and they swear by “ethical monetization”—fancy talk, am I right? Skins, battle passes, fluff like that, but not pay-to-win. We’ll see. Full launch in 2026, with new stuff dropping like every Tuesday. New heroes, game modes, yada yada yada. They say it’s gonna morph into a full-blown VR esport. Go big or go home, I reckon.
For now, if you want a piece of this madness, it’s on Quest 2 and above, free and chaotic—kind of like my Tuesdays after too much coffee. Give it a whirl if you dare!