Alright, so get this — Keeper’s Toll, this game from eastasiasoft and Stingbot Games, is like, a roguelite survivor thing in a really dark fantasy world. Yeah, another one of those but hey, it’s kinda interesting. Okay, picture this: you’re poking around these four crazy areas with whatever character floats your boat. There’s the Linden Forest, all spooky now but used to be alive and kicking. Then you’ve got Usvit Depths, totally slimed up and sketchy, Usvit Castle that’s like a haunted gothic horror movie, and the End of Time which is, no joke, like some blazing nightmare where reality just implodes.
So, six peeps to pick from. It’s like a weird RPG speed-dating. You’ve got this Shadow Monk dude, all dark and moody, likes up close and personal fights. The Pyromancer? Think hothead with some wicked spells, but kinda sluggish. Blood Maiden is a magic queen, agile and full of surprises. Felt like picking a horoscope, honestly.
There’s this image of Keeper’s Toll, and I don’t even know why it reminds me of that time I spilled soda on my favorite comic book—not pretty! Anyways, the Necromancer summons the dead, because why not? The Ranger’s cool in a distance-fighter way, darting around like it’s Pokémon but grim. The Bogatyr is an armored tank—slow but steady wins the race, or so they say, right?
Now, controls aren’t gonna break your brain—thankfully. Move around, auto-attack, and be a potion-chugging meme when life hits you hard. You level up, which is fun, and you get these boosts. Like one time, I used something called Chilling Blow—that name alone. Like a smoothie but for monsters. There’s Dark Energy and Tiger Palm too because why stop at just one cool name?
Gold is, surprise surprise, important. Donations to the spooky Shrine of Spirits get you abilities, shopping from a passing merchant — kind of like impulse buys but with consequences. Ring of Serpents gives attacks a spicy twist, because plain old bashing isn’t a thing here.
Roles reverse: earned points enhance everyone’s game. Talents are like skill trees but less nerdy. Shadow Monk’s got a healing trick if you’re really lazy… or strategic, I guess. Umbral Shade sounds fancy but seriously useful for kicks and giggles, and fury, obviously.
There’s a trophy fest here—grab a Platinum if you’re committed. Cross-Buy saves your wallet when you’re moving between PS4 and PS5. It’s not a getaway project if you haven’t collected a mind-boggling number of souls and defeated a menagerie of creepy-crawlies, and remember, don’t get hit for 5 minutes — that’s an actual challenge, it seems.
Full circle, our Keeper’s Toll here is this escapist dive into literal hellscapes — quite refreshing, huh? Cross-Buy means two for the price of one, and at $6.99, it’s like a secret indulgence no one can judge you for. Ready for a dark, chaotic romp? Go on, give it a whirl.