Scottish game developer, NoCode, just flipped its name to Screen Burn. Why? Well, they kinda felt the old name didn’t fit them anymore. Funny enough, NoCode started out in 2015 with this quirky idea—creating games without any coders. Sounds wild, right? They pulled it off with titles like Stories Untold and Observation. And yeah, now they’ve got their fingers in that new Silent Hill: Townfall pie with Konami. Big deal.
Here’s the thing, though. Now they’re swimming with coders. Tons of them. It’s like the irony’s not lost on anyone. They’re crucial to the team. Among like a bajillion other reasons, the name just didn’t cut it anymore. Imagine the confusion—they were ‘No Code’ way before that term blew up with app-making courses. Seriously, their inbox? Total chaos.
So the big question hit them: “If we’re ditchin’ the NoCode vibe, who the heck are we really? What’s in our DNA?” And then it clicked. They’re all about that old-school charm. Analogue TVs, those clunky 3.5” disks. Full-on nostalgia and those little imperfections that somehow feel perfect. Their games? Stick to you like gum on a shoe. They’re the kind that lingers long after you’re done, like an arcade machine with its screen forever burned-in. Makes no sense, yet all the sense.