Sure thing, let me rework this into a more personal and humanized version.
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Hey folks! Wow, seeing all your love for Stadium has been awesome. Watching you play has been even better. Seriously, some of those builds—mind-blowing. Not that we didn’t see it coming. We trust you guys to take things up a notch every time.
Okay, before I dive into updates and future plans, a little stroll down memory lane about Stadium’s roots. It’ll make where we’re headed make more sense. Plus, “Past, Present, Future”—sounds cool, right?
## Past
So, picture this: Stadium was just a twinkle in the eye before Overwatch 2 even said hello to the world. Funny story, my kid actually whipped up the first idea draft with a level sample—presented it like a pro. Stadium’s grown a ton since, but I still think of my little dude every time I hop on.
The early versions? They were a bit… all over the place. Stadium initially aimed for max variety, sort of an eight-team tourney deal. Players chose random upgrades for combat in Team Deathmatch or against AI. Lose a match? You lost health—ouch. But yeah, it made planning your moves a headache with everything being random.
Now, fast forward to today’s format, and it’s clear we’ve shifted gears. We still dig variety, but now we want a good mix of balance and epic builds. Choices matter, right? Like those based on Hero lineups and how everyone’s rolling in the match.
## Present
So, speaking of balance, tweaks are incoming based on all your feedback. After new events, there’s usually a playtime spike. But Stadium? People keep coming back. In its first week, it snagged like 50% of play hours in Overwatch 2. Wild!
We’re diving deep into stats and feedback over the next few weeks to tune things up in the midseason balance patch. Maybe even sooner.
Behind the scenes? Oh, there’s a lot happening. We had a Reddit AMA where the dev team answered burning questions. More inside info coming in a special Director’s Take next week. Stay tuned!
## Future
If you’re vibing with Stadium, good news—big stuff’s coming. We’re talking seasonal updates, new Heroes, maps, game modes, features… you know, the whole nine yards. What’s on deck for the next two seasons? A lot.
A shiny roadmap just dropped with all the juicy details. Check that out.
### Heroes
Freja’s next up, hitting Stadium in Season 16’s midseason patch. She’s not flying solo; new heroes are landing every Season. They keep flipping the script on how we think about builds. It’s pretty game-changing.
### Game Modes
Get ready for “Payload Race”—a new mode with two fresh maps. Plus, this cool “Quests” thing. At the start, you pick a quest from a set, complete objectives, earn rewards. Simple, but adds a twist.
### Systems
Content’s awesome, but systems for builds could pack a bigger punch. Season 17? A build importer and exporter. Create builds outside Stadium, use them inside, and even check out community builds. That’s gonna be slick.
And hey, about cross-play—yeah, we heard ya. Stadium’s competitive mode follows core rules, so no mixed PC and Console groups, but we’re looking into unranked play. Imagine having a best-of-5 setup? It’s on our radar.
Before I wrap up, just a note—we’re still all in with Overwatch’s core modes. Stadium’s not a resource hog; it’s a chance to spice things up and keep the Overwatch world fresh.
Season 18, though? It’s gonna knock your socks off. Dive into Stadium, have a blast, and let’s keep making this game amazing.