Sure, let’s shake things up. So, Borderlands is back, huh? And this time, they’re calling it Borderlands 4 — the new kid on the block. It’s like seeing that wild friend settle down with a crisp haircut and a new wardrobe. I mean, it’s still the same old loot fest, but there’s this unsettling whisper that some of its soul packed up and left. Maybe I’m just being dramatic? Who knows…
They’ve whisked us off to this fresh planet, Kairos. Imagine this: a place untouched by the usual suspects — vault hunters, gun giants, and our ever-awkward Claptrap. Until, BAM, a moon decides to crash the party. Oh, the chaos. So, now you’ve got new and returning folks, familiar weapons, but everything’s got a twist. Does it still feel like Borderlands? Tough to say.
Gotta say, it’s a looker. The game, I mean. It’s like they took the loading screens, tossed them in the trash, and opened the world wide. I remember wandering this lush area, hunting down cool fights and treasure troves. Ran into this drilling site with a surprise boss — felt like finding money in an old coat pocket. That magical? Yup.
But big worlds aren’t without their hiccups. Sometimes, it’s like driving through endless fields to reach oasis moments. I bumped into this random event — imagine floating into a spaceship for some juicy loot. But other than that, lots of… well, driving. At least cruising around feels smooth. Thank the gaming gods for that.
The gunplay? Still got it. Picking up a random shotgun that turns into a murderous little beast, it’s still a rush. But here’s the kicker – they’ve mashed up the brands. Used to be, each gun maker had a signature vibe. Now, it’s like a stew of options. Good? Maybe. Feels like losing a bit of each brand’s character though. Like sipping soup when you wanted a hearty stew? Kinda.
The mood’s shifted too. Less goofball, more grown-up. After the meme fest of Borderlands 3, they’ve toned it down. Which, okay, maybe they had to. But sometimes I’m just left craving the old madness. They’ve traded SpongeBoss BulletPants (for real?!) for Rush, a nice enough guy but a bit too… polished. Runs you through missions without that infectious Borderlands madness.
Best part? Claptrap by the lake, wanting his stuff fetched. And wow, does it tickle that nostalgia bone. Classic mask, old photo – it’s a cheeky nod to the good ol’ days before you set it all ablaze. It’s bold. It’s also… a bit sad. Bye-bye, quirky past.
Venturing further, you hit vaults. Tall, challenging, with hints of old spark. Take down a monster, snag loot – but, I dunno, where’s that overwhelming flood of rewards? Felt a bit empty, y’know? It’s like they trimmed the fat, but maybe took a chunk of flavor out with it. I wanted to see more, more than just a couple hours, but it left me curious and conflicted.
If you’re diving in, keep your mind open. Think of it as a second first chapter, if that makes sense. It’s got bits that remind you why you loved the ride, but be ready for a brand-new trip. Those hooks you’ve got? Might get tugged a bit. But hey, the game’s not cracking jokes when they do. So, you might just find yourself a little melancholy by the end.