Oh man, where to start with this? So, here’s this player fiddling around in Oblivion Remastered, right? They tried to play hero and keep all the Kvatch guards alive, which should have been a feel-good moment. But nope, what happens next? They all start turning on each other, probably imagining some sort of gladiator spectacle. I mean, why even try? But hey, if watching guards go rogue is your thing, Oblivion’s got you covered.
So yeah, Oblivion Remastered dropped on April 22 and people just eat it up like it’s their mom’s casserole or something. It’s flying off virtual shelves, beating all those other games that nobody’s heard about. Heard of Clair Obscur: Expedition 33? Yeah, me neither.
Anyway, so this one player, calling themselves justaboredgamer (aren’t we all?), posted about this whole Kvatch mess. They kept the guards alive—kudos for that, probably needs some kind of medal—but then they just turned on the Imperial Knights like a bad reality TV twist. Comments were like, “Dude, same.” Because these twists in Oblivion Remastered? Not as rare as you’d hope.
And you’ve got “Breaking the Siege of Kvatch” or “The Battle for Castle Kvatch”—quests that make you rip your hair out. Why? Well, imagine being under-equipped, flailing around, trying to fight enemies when the game’s as forgiving as my cat when I’ve forgotten dinner.
Oh, and let’s not forget the leveling drama. Y’know, ignore the main quest for too long and suddenly you’re dealing with enemies who act like they just had an energy drink. It’s like, “Can I just catch a break?” Oblivion Remastered tried to smooth things out a bit, but chaos reigns on.
Then there’s this other thing—a tale of what’s-his-name Emperor Uriel Septim. Players tried to save him, killed a bunch of assassins. Guess what? Story’s rigged, so you lose anyway. It’s like life, sometimes effort means zip. Maybe, just maybe, folks’ll keep sharing these digital sob stories from Cyrodiil. Here’s hoping.