Alright, so here’s me rambling about this game, Cattle Country, right? So, they call it a “Cozy Cowboy Adventure Life Sim.” Cozy, huh? That word’s everywhere now. But cowboys? That’s something. Forget the buzzwords, let’s dive into what’s happening with this Wild West thing.
Okay, picture the 1800s. You start with a chunk of land in some mining spot. Name it whatever. They let you meet these NPC characters, key folks around. You’re just kind of thrown into it, like, “Go introduce yourself.” Horses are around, buzzards making things dramatic. But still, it doesn’t scream “Wild West” at you. It’s more like, I dunno, a life sim from a random old-timey moment. Even the conversations don’t scream cowboy stuff.
Then, bam! Bandits. Some tree rustles, and suddenly – baddies! Be quick, or just turn them off if that’s not your jam. It might lose some charm, but hey, your game, your rules.
Oh, those retro pixel vibes are on point. Day turns into night, seasons roll by, but yeah, some stutter happens. I’m on the Switch, the OG one, so maybe that’s why. The music? Kind of Wild West-y, I guess, but it’s like… shy. Even at full blast, it’s not quite there.
Now, what are you doing? A whole lot: clearing land, chopping trees, smashing rocks – the fun stuff. Crafting’s a thing: sprinklers, furniture, and yeah, a hard-boiled egg? Farming’s about planting, growing, picking, and selling. And animals, more animals! Fishing’s, well, fishing. But tricky, like those bandit fights. So maybe try “water traps.”
Mining, though – yeah, that’s something. You’re deep, collecting treasures, bats flapping around, snakes sneaking. Maybe disable enemies if that’s more your speed. But grab torches because it’s dark down there. And meals, don’t forget those, or you’ll end up at the doc’s office, which ain’t free.
Social life? Yep, make friends, expand your settlement. Buddy up with the banker for a bigger bank. Saloon lady? She’ll get you a restaurant. They have these events, but it’s basically about giving people what they want. Reminds me of Animal Crossing or something.
Here’s the thing. You’d think making friends would be chill, but nah, it’s slow. Give them stuff they love, they glow, but progress? Meh. They’re always on the move, saying the same old lines. Maybe I’m missing something? Who knows.
The game doesn’t exactly tell you what to do next, and that’s cool, kind of? But here it’s frustrating. Even after 25 hours, I hadn’t really gotten far. My wife, she’s into these games, felt the same. It drags. Likeable, sure, but once this write-up’s done, I’m probably moving on.
User interface – could be smoother. Touchscreen? Miss it. Top-down control’s alright, but the icons are tiny. Screenshots? Videos? Nope. And glitches. “Software closed because of an error” kind of glitches. They patched the glass bug, at least.
So, Wild West life sim? Unique. But not groundbreaking. Lack of new stuff isn’t shocking, but it’s still a letdown. Needs polish, so maybe wait for a sale if you’re into these games. That’s it from me.